Search
There are 27 results.
Category
Tag
Tag
All (90)
Active Learning (2)
Activities (3)
Alt Text (2)
Analytics (4)
Animations (1)
Assessments (3)
Asynchrony (6)
Authentic Activities (1)
Backwards Design (1)
Belonging (2)
Canvas (4)
Case Studies (2)
Collaboration (4)
Color Contrast (2)
Communication (7)
Community (6)
Content Creation (9)
Copyright (2)
Course Maintenance (5)
Course Materials (7)
Course Preparation (5)
Discussions (4)
Diversity (2)
Equity (2)
Faculty Presence (2)
Feedback (1)
Formative Assessments (1)
Game-Based Learning (2)
Gamification (1)
Hyperlinks (1)
Images (2)
Inclusion (4)
Infographics (2)
Learning Objectives (3)
Multimodality (7)
Page Design (1)
Podcasts (1)
PowerPoint (2)
Presentations (1)
Qualitative courses (1)
Quantitative courses (1)
Representation (1)
Revising (2)
Rubrics (2)
Screen Readers (1)
Social Media (2)
Summative Assessments (1)
Synchrony (7)
Third-Party Tools (1)
Universal Design for Learning (UDL) (1)
Video (11)
Visual Accessibility (2)
Visual Design (2)
Problem Based Learning
Problem Based Learning is a teaching method used to facilitate student knowledge acquisition. This teaching method is often confused with Project Based Learning, which centers on students applying knowledge. The focus of Problem Based Learning is students acquiring the knowledge. Since the two methods use the same acronym, they are easily confused, but have different objectives for students.
Universal Design for Learning
Universal Design for Learning (UDL), which has roots in Ronald Mace’s concept of Universal Design, is a pedagogical framework that supports diverse learning needs. According to CAST, the creator of the framework, UDL seeks “to improve and optimize teaching and learning for all people based on scientific insights into how humans learn” (2018). UDL is not a step-by-step curriculum plan, but rather an approach to pedagogy and curriculum development that aims to make the learning environment as accessible as possible for as many learners as possible (Derer, 2021; CAST, 2018).
Accessible PDFs
Developing and delivering accessible instructional content—meaning content that students with and without disabilities can readily engage with and use—is essential to the success of an online course. While many accessibility standards and guidelines are broadly applicable, there are also specific considerations unique to different content formats and delivery modes. In this piece, we present recommendations for enhancing the accessibility of PDFs for students.
Spreadsheet Accessibility
Spreadsheets are used for a broad array of data-related tasks and projects across numerous disciplines. Maximizing the utility of spreadsheets included as course materials requires careful attention towards their contents and formatting. In this post, we present recommendations for enhancing the clarity, consistency, and accessibility of course spreadsheets for students.
Instructor Presence in Online Courses
Consistent and meaningful instructor presence is one of the most important drivers of student success and satisfaction in online courses (Roddy et al., 2017). However, establishing instructor presence online can be challenging. In fact, studies have shown that many online students feel their instructors are largely invisible (Tichavsky et al., 2015).
Representation Matters: Guest Speakers to Support DEIB
Guest speakers can support diversity, equity, inclusion, and belonging (DEIB) initiatives while promoting students’ academic and professional growth across disciplines. When designing courses, identify ways to integrate speakers into the curriculum, tap established networks, and ensure that any readings and assignments align with these efforts.
Backward Design
Backward design is, as the name suggests, a process for designing curricula, courses, and lectures by working backwards from big-picture learning goals. The concept, introduced by Grant Wiggins and Jay McTighe (2005), suggests that instructors create assessments, activities, and course content that are explicitly aligned with the broader learning goals of the unit. This is different from the traditional content-driven approach to learning design, which focuses on course content first and only secondarily tries to align that content with learning goals.