Search
There are 4 results.
Tag
Tag
All (66)
Active Learning (2)
Activities (2)
Alt Text (2)
Analytics (4)
Assessments (4)
Asynchrony (6)
Backwards Design (1)
Belonging (2)
Canvas (2)
Case Studies (1)
Collaboration (3)
Color Contrast (2)
Communication (7)
Community (6)
Content Creation (7)
Copyright (1)
Course Maintenance (1)
Course Materials (4)
Course Preparation (5)
Discussions (4)
Diversity (3)
Equity (2)
Faculty Presence (2)
Feedback (1)
Formative Assessments (1)
Game-Based Learning (2)
Gamification (1)
Hyperlinks (1)
Images (2)
Inclusion (5)
Learning Objectives (2)
Multimodality (7)
PowerPoint (1)
Qualitative courses (1)
Quantitative courses (1)
Representation (1)
Rubrics (1)
Screen Readers (1)
Social Media (1)
Summative Assessments (1)
Synchrony (7)
Third-Party Tools (1)
Universal Design for Learning (UDL) (2)
Video (1)
Visual Accessibility (2)
Visual Design (1)
Game-Based Learning Experiences
Game-based learning (GBL) is a learning experience, or set of learning experiences, delivered through gameplay or game-like activities with defined learning outcomes. GBL is often confused with gamification, which is the application of game elements to a non-gaming experience. GBL engages students cognitively, emotionally, behaviorally, and socioculturally (Plass et al., 2015). Many factors should be considered when designing GBL, including narrative, player positioning, and interactive design (Dickey, 2005).
Rubrics as a Tool to Support Equity and Inclusion
While student populations have become increasingly diverse, many groups, including first-generation, non-native English speakers, and individuals with disabilities, still face barriers and bias that can derail their success in college (Super et al., 2020). Traditional grading practices—including penalties for late work, writing in dialects other than standard English, and even plagiarism— are prone to bias and only perpetuate disparities, the research says (Feldman, 2019; Savini, 2021).
Building Your Online Course With the Lister Model
So, you are building a course for the online environment. What an exciting adventure! When building an online course, you may use a similar method to what you used when developing a course previously, or you may use an entirely new technique. Either option is a good option. But, you may have a few questions when you first begin such as: How do I organize my materials? How do I display my materials? How do I make sure my students work together?
Student-Generated Content
Student-generated content — materials and tasks created by learners for other learners — can strengthen engagement by providing students an opportunity to express creativity, practice critical thinking, and increase ownership of learning. Developing student-generated content requires learners to produce an instructional artifact, demonstrating new knowledge alongside existing understanding. Student-generated content can include a variety of formats: