Search
There are 6 results.
Tag
Tag
All (97)
Active Learning (4)
Activities (4)
Analytics (4)
Animations (1)
Assessments (5)
Asynchrony (6)
Authentic Activities (2)
Canvas (6)
Case Studies (2)
Collaboration (4)
Communication (5)
Community (5)
Content Creation (10)
Copyright (2)
Course Maintenance (4)
Course Materials (5)
Course Preparation (3)
Discussions (5)
Diversity (2)
Equity (1)
Faculty Presence (3)
Faculty Support (1)
Feedback (7)
Formative Assessments (6)
Game-Based Learning (2)
Gamification (1)
Generative AI (1)
Grading (6)
Group Work (2)
Hyperlinks (1)
Images (3)
Inclusion (1)
Infographics (2)
Learning Objectives (1)
Multimodality (7)
Page Design (1)
Peer Review (1)
Podcasts (1)
PowerPoint (2)
Presentations (2)
Qualitative courses (1)
Quantitative courses (1)
Representation (1)
Revising (2)
Rubrics (4)
Scaffolding (1)
Screen Readers (1)
Social Media (2)
Summative Assessments (1)
Synchrony (7)
Third-Party Tools (2)
Universal Design for Learning (UDL) (1)
Video (12)
Visual Accessibility (2)
Visual Design (2)
Workload (1)
Written Assignments (1)
Copyright
From time to time instructors may want to include in their courses copyrighted materials like images, print content, audio recordings, or videos. The University of Minnesota Libraries define copyright as “the area of law that deals with creation, ownership, sale, and use of creative and expressive works.”
Communication, Community, and Student Engagement in the Online Classroom
The most difficult task in transitioning from on-ground to online teaching is determining the best way to emulate the community and engagement inherent in a face-to-face classroom.Consider this: Your online classroom can be even more engaging than an on-campus classroom. Simple tools, such as discussion forums and announcements, can elevate your classroom immensely.