Search
There are 17 results.
Category
Tag
Tag
All (52)
Active Learning (2)
Activities (2)
Alt Text (2)
Animations (1)
Asynchrony (1)
Authentic Activities (1)
Belonging (1)
Branching Scenarios (1)
Canvas (2)
Case Studies (2)
Collaboration (1)
Color Contrast (2)
Communication (2)
Community (1)
Content Creation (6)
Content Curation (1)
Content Delivery (1)
Copyright (2)
Course Maintenance (4)
Course Materials (7)
Diversity (1)
Equity (2)
Game-Based Learning (2)
Gamification (1)
Hyperlinks (1)
Images (1)
Inclusion (3)
Inclusive Language (1)
Infographics (2)
Learning Objectives (1)
Multimodality (2)
Page Design (1)
Podcasts (1)
PowerPoint (2)
Presentations (1)
Representation (1)
Revising (2)
Rubrics (2)
Screen Readers (1)
Social Media (1)
Spreadsheets (1)
Synchrony (1)
UDL (1)
Universal Design for Learning (UDL) (1)
Video (10)
Visual Accessibility (2)
Visual Design (2)
Format
Universal Design for Learning
Universal Design for Learning (UDL), which has roots in Ronald Mace’s concept of Universal Design, is a pedagogical framework that supports diverse learning needs. According to CAST, the creator of the framework, UDL seeks “to improve and optimize teaching and learning for all people based on scientific insights into how humans learn” (2018). UDL is not a step-by-step curriculum plan, but rather an approach to pedagogy and curriculum development that aims to make the learning environment as accessible as possible for as many learners as possible (Derer, 2021; CAST, 2018).
Game-Based Learning Experiences
Game-based learning (GBL) is a learning experience, or set of learning experiences, delivered through gameplay or game-like activities with defined learning outcomes. GBL is often confused with gamification, which is the application of game elements to a non-gaming experience. GBL engages students cognitively, emotionally, behaviorally, and socioculturally (Plass et al., 2015). Many factors should be considered when designing GBL, including narrative, player positioning, and interactive design (Dickey, 2005).
Improving PowerPoints
Sharing information via PowerPoint presentations is a long-established strategy in higher education. Designing PowerPoint presentations for online courses can pose unique challenges; however, best practices can help overcome these hurdles. With time and attention, faculty and instructional designers can create engaging and purposeful presentations with lasting value.
Inclusive Language
Use inclusive language across course content and communications to reach every learner. “Inclusive education must be cultivated deliberately if we want to advance in its implementation” (Márquez & Melero-Aguilar, 2022, p. 842). Inclusion entails creating an environment of open participation for all individuals. Inclusive course design works to ensure that all students feel heard, valued, and validated. The thoughtful use of language can establish an environment of inclusion in online learning.
Self-Recording Best Practices
While traditional lectures are delivered in front of a classroom, allowing you to read students’ engagement and adjust in real time to both content and pacing, online lectures do not afford the same flexibility. Therefore, it is important to carefully plan your videos in accordance with best practices in online learning. There are many video types and formats to choose from (See the Envision blog: Matching Video Production Style to Learning Goals), and one decision you'll need to make is whether you want to appear on camera. This guide covers best practices for videos that will include your webcam footage.