Search
There are 15 results.
Tag
Tag
All (125)
Active Learning (4)
Activities (4)
Alt Text (2)
Analytics (4)
Animations (1)
Assessments (7)
Asynchrony (6)
Authentic Activities (2)
Backwards Design (2)
Belonging (3)
Canvas (10)
Case Studies (2)
Collaboration (5)
Color Contrast (2)
Communication (9)
Community (7)
Content Creation (12)
Copyright (2)
Course Maintenance (5)
Course Materials (7)
Course Preparation (6)
Discussions (5)
Diversity (5)
Equity (2)
Faculty Presence (3)
Faculty Support (3)
Feedback (8)
Formative Assessments (6)
Game-Based Learning (2)
Gamification (1)
Generative AI (2)
Grading (6)
Group Work (2)
Hyperlinks (1)
Images (3)
Inclusion (6)
Infographics (2)
Learning Objectives (3)
Multimodality (7)
Page Design (2)
Peer Review (1)
Podcasts (1)
PowerPoint (2)
Presentations (2)
Qualitative courses (1)
Quantitative courses (1)
Representation (1)
Revising (2)
Rubrics (4)
Scaffolding (1)
Screen Readers (1)
Social Media (2)
Summative Assessments (1)
Synchrony (8)
Third-Party Tools (2)
Universal Design for Learning (UDL) (2)
Video (12)
Visual Accessibility (2)
Visual Design (2)
Workload (1)
Written Assignments (1)
Quizzes for the Multimodal Course
From trivia games to final exams, quizzing tools have a variety of uses for learning as well as assessment. Exams and quizzes have a particularly plentiful range of possibilities in a multimodal or hybrid course, where they can be administered synchronously or asynchronously. Research suggests that the presentation of a tool influences student behavior in response to the tool. In comparing two student discussion boards, one an ungraded discussion and one a graded replacement for a final exam, Cheng et al. (2013) found that students displayed more knowledge on the graded board, but more evidence of learning on the ungraded board. The students who participated in the study were more likely to grapple with new ideas when the stakes were low, but more eager to showcase topics they were confident about when their responses would have a greater impact on their grades. When considering quizzing tools, then, we recommend allowing your course goals to guide your usage.
Game-Based Learning Experiences
Game-based learning (GBL) is a learning experience, or set of learning experiences, delivered through gameplay or game-like activities with defined learning outcomes. GBL is often confused with gamification, which is the application of game elements to a non-gaming experience. GBL engages students cognitively, emotionally, behaviorally, and socioculturally (Plass et al., 2015). Many factors should be considered when designing GBL, including narrative, player positioning, and interactive design (Dickey, 2005).
Branching Scenario Best Practices Guide
Designed to simulate real-world experiences, branching scenarios are powerful tools for increasing student engagement. Like a choose-your-own-adventure book, a branching scenario invites users to explore a virtual world, using knowledge and skills from their coursework and information shared within the scenario to make decisions. The decisions they make lead them down different pathways (some of which may include embedded documents and videos) towards different endings. Depending on the complexity of the branching scenarios and the choices students make, they can experience a variety of different possible outcomes within a single scenario.
Leveraging CSV Downloads
The majority of an online instructor’s course facilitation will occur within the learning management system (LMS). However, there are some tasks that can be improved or streamlined by downloading comma-separated value (CSV) files from Canvas. Running an online course requires balancing a lot of names, assignments, and deadlines, so using Microsoft Excel, Google Sheets, or another spreadsheet software can assist with course management.
Five Need-To-Know Rubric Grading Tips
Rubrics provide a framework for students, helping them submit stronger assignments while decreasing confusion as they write and create. While leveraging Canvas to provide clear, efficient, and consistent access to rubric, take a minute to learn a few settings, saving yourself valuable time and a possible headache.
Why and How to Give Extra Credit
Granting extra credit opportunities can be controversial. Despite studies showing that students typically have positive feelings toward instructors who allow for extra credit opportunities (Myers & Hatchel, 2019), instructors have an understandable list of concerns about the practice (Cohan, 2018; Dunn & Halonen, 2019). This piece presents some common pros and cons around extra credit and items to consider when implementing extra credit.
SpeedGrader Best Practices
SpeedGrader is a Canvas learning management system (LMS) tool for viewing and grading assessments, including assignments, quizzes, and discussions. The interface is similar for all three types of assessments, with a few slight differences. To understand the basic functionality of SpeedGrader, consult the collection of guides and overview video provided by Canvas. This piece outlines best practices for how instructors can leverage SpeedGrader when leaving timely feedback and grades for their students, which is an important aspect of student engagement and success in online education.
Generative Artificial Intelligence and Academic Integrity
Chatbots, such as OpenAI’s ChatGPT, are increasingly being integrated into higher education as a tool to improve student engagement and support. While ChatGPT has shown promise in its ability to assist students with a wide range of tasks and provide instant feedback, there are also potential risks associated with its use. This article aims to explore the benefits and risks of using ChatGPT in higher education and offer insights into how this technology can be leveraged effectively to support student learning and development.
First Time Teaching Online
The online learning environment may seem vastly different from the on-ground classroom. With the right preparation, however, you can successfully translate on-ground teaching and expertise into the online modality and create an engaging learning experience for students. In this piece, we will walk through things you’ll want to look for and decisions you’ll need to make when teaching online for the first time, regardless of what course you’re teaching. Additionally, we also provide some specific examples that are particularly relevant if you are using the Canvas learning management system.
Course Facilitation Plan
Wondering how to stay on track in facilitating your online course? The Course Facilitation Plan can help! The document below has spaces for brainstorming what your approach will be to a range of actions, from welcoming students to the course to grading and consulting LMS analytics. For more help ensuring you're ready to facilitate your course, see the Course Facilitation Checklists.